![]() ![]() Each of the three modes sends you into a randomised mansion in a group of two to four players, taking you with clearing it out floor by floor, tracking down invisible ghost-dogs or racing to find a hatch to the next level. ![]() The multiplayer showcases ghost-hunting rather than exploration. The game is full of things you can’t see – invisible objects and doorways, tricksy Boos that are fond of illusions – and the Dark-Light attachment brings them into relief when turned upon a suspiciously empty corner or bare wall. The Poltergust is both a puzzle-solving tool and a weapon that draws frantically air-paddling ghosts into its vortex, and the flashlight too has its applications in ghost-hunting. The amount that Luigi’s Mansion 2 manages to do with these two things is astonishing they are continually applied in new contexts. Luigi has just two tools: a flashlight with a Dark-Light attachment that reveals illusions and hidden objects, and the Poltergust 5000 vacuum. I wouldn’t be the first person to draw parallels between Nintendo and Pixar, but it’s especially justified here. There is amazing animation talent on display. ![]() Peering through windows and cracks in the walls, you can spy on them them cackling gleefully as they run amok, playing catch with dismembered suits of armour and disappearing through walls, usually with something Luigi desperately needs in spectral hand. ![]() The ghosts exude personality too in their movement, their quirky behaviour and their reactions to Luigi’s presence. It’s the small details that bring him to life: his bumbling run, his perpetual cowering, the way he hums nervously along with the theme music and talks to himself. Hapless, burbling, reluctantly heroic Luigi is the perfect star for this slapstick, spooky adventure. But his subjects go a bit mental when the Dark Moon is shattered, and Gadd calls upon his old friend Luigi to restore order. Play You might remember the creepily childlike Professor E Gadd from the original Luigi’s Mansion he’s spent the last twelve years as a paranormal researcher, inventing things that harness the ghosts’ supernatural energy. ![]()
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